Archive for the ‘ design cognition ’ Category

Designing for the Pineal Eye

Split-times Cafe by Philippe Rahm (2007)

So why focus environmental research on the pineal gland? Because despite the size and higher functioning of the neocortex, all cognitive responses to the built environment are initiated in the reptilian brain or brainstem, regulating instinctual functions essential for survival. The true function of the pineal gland has been contemplated for millenia; the Ancient Greeks believed it connect us to the Realms of Thought, Descartes coined it the Seat of the Soul. Studies now confirm that light and dark cycles trigger impulses from a region inside the hypothalamus called the suprachiasmatic nucleus (SCN) to the photosensitive pineal gland, inhibiting the production of melatonin. When light no longer stimulates the hypothalamus at night, pineal suppression ceases and melatonin is released. These processes have led some to suggest that melatonin may provide the trigger for psychedelic cognition:

‘The pineal gland is a chemical production factory, either producing melatonin or serotonin depending on the presence of absence of light. In this process, light source information is relayed from the eyes via the optic nerves and results in the activation of synthesizers that either produces melatonin in the absence of light or serotonin in the presence of light, becoming the brains largest producer of serotonin.’

In collaboration with the Centre for Chronobiology, Philippe Rahm (above) is one of the few architects exploring the potential of spatial media (coloured light, deionizing air filters) to manipulate circadian rhythm. It remains to be seen whether such art projects can cross over into the mainstream, inspiring architects to employ similar approaches to realtime situations.

Callaway, J (1988).Proposed Mechanism for the Visions of Dream Sleep. Medical Hypotheses. 26, 119-124.

Neuromythology

Current sustainable design guidelines focused on the conservation of energy (e.g. eco-lighting) invariably reduce sensory bias to the purely visual. This is problematic as without attempting to employ cross-modal analyses, much design research fails to escape the reductionist methodologies of mainstream science. The shortcomings of unimodal analysis is perhaps best outlined in the latest research for neuroaesthetics, a visually-biased program which aims to uncover the mysteries of human creativity and art. In its current state, it misses the mark on two counts; first, not only are responses to art ‘creatively’ biased (via Gazzaniga’s ‘interpreter’) but second, if we accept that aesthetic appreciation involves the entire body, neuroimaging is an incredibly narrow window into the connections between body function and response. The neuroenthusiasta hype has gathered significant momentum in the past decade, with fields of neurolaw, neuroarthistory, neuromarketing and neuroeconomics all jumping on the proverbial bandwagon. Few would doubt the need for cross-fertilization between the two cultures, however researchers and policy makers would do well to remain skeptical of what Raymond Tallis (above) refers to as neuromythologies: ‘if you come across a new discipline with the prefix “neuro” and it is not to do with the nervous system itself, switch on your bullshit detector. If it has society in its sights, reach for your gun.’

Alphasphere

Alphasphere by Sha Art.

Conflicting results from sensory deprivation studies confirm that while regular exercising of all the senses in the form of daily social interaction is of great importance, even more critical is the ability to spend time alone. This may be due to the hyperesthetic nature of urban spaces. Recognition of this retreat due to overstimulation was originally explored by John Lilly in the 1950s who discovered that spells in an isolation tank could boost levels of creative cognition. Recent studies into sensory deprivation by Ward & Pavlak and the AlphaLounger by Thomas Slunecko seem to support Lilly’s work.

The Interpreter

The psychological bias of organizational structures and reward systems as highlighted by the Hawthorne effect are clearly problematic for environmental research. Often hampered by a lack of time-based analysis, many theories are so entrenched in environmental research that they become part of an accepted wisdom among social scientists (Parsons, 1973). Economists John List and Steven Levitt have recently challenged this wisdom, stating that the production variance shown in the Hawthorne experiments can be attributed to other biochemically induced factors relating to work production and climate, confirming earlier studies by Steven Jones. While design research methods may vary (from questionnaires, interviews, focus groups and online surveys), cognitive rationalization is fundamentally the same, integrated by what neuroscientist Michael Gazzaniga refers to as the Interpreter. Therefore, environmental researchers (and anyone else who depend on memory recall to make judgements) rarely operate left-brain rationale, forming ‘creative’ rationalizations from the same non-cognitive (irrational) areas of the brain which process emotions.

E.g., Why do many architects specify aeron chairs over other more appropriate somatic alternatives?  Regardless of personal taste, many would repond with something like, ‘I preferred the design’ or ‘they were within budget.’ Occaisionally, this response seems valid and the left-hemisphere rules. In the majority of cases however, the repsonse is impossible to explain, based solely on emotional instinct. The clear message here is that before environmental researchers consider what methodology to adopt, they need to be aware that responses given by subjects about their behavior will generally be skewed.

Levitt, S.D. & List, J.A. ‘Was there Really a Hawthorne Effect at the Hawthorne Plant? An Analysis of the Original Illumination Experiments.’ (National Bureau of Economic Research, 2009)

Parsons, H. M. ‘What happened at Hawthorne?’ (Science 183, 922-932, 1974) argued the Hawthorne effect was due to feedback-promoted learning.

Berkeley Rice, ‘The Hawthorne Defect: Persistence of a Flawed Theory’ (Psychology Today, 1982)

Enabling Digital Citizenship

Despite the extended and ubiquitous nature of cognition, the majority of educational facilities have remained places of specialization and standardization, i.e. one format for all. The above clip outlines what digital citizens are really gettig up to in class (tweeting, texting, etc.), suggesting discrepancies between academic management and socially enabled learning are often wildly underestimated.

The extended mind

If we accept that all built environments consist of multiple arrays of media ecologies (books, smartphones, laptops, lighting, hvac, etc.) and that such ecologies enable us to extend our own psychophysical potential, it follows that all environments are essentially networked extensions of the body. Thus, before challenging the separatist methods of architectural praxis, concepts of active externalism and the extended mind thesis (EMT) need to be examined if we are to more accuately define how environments shape cognition.

The extended mind thesis simply questions where the mind stops and the world begins. Most of us would answer the skin or the skull. However, Clark and Chalmers suggest cognition is inextricably looped throughout the environment. Citing the behaviour of garden spiders who build intricate webs despite their blindness, a recent paper further supports Clark’s thesis, stating ‘it is easy to be misled into thinking that intelligent action is always the sole product of neural mechanism… always something that must reside in the ‘head’ of an agent… what the case of web construction teaches us is that agents may often co-opt a variety of far flung forces and factors into a problem-solving routine, and not all of these forces and factors need to be biological in nature.’

Realizing environments as extended cognitive networks presents a great challenge for the traditional schizm between design and facility management. A good example of this can be seen at Arup who operate over 10 specialist divisions including Advanced Technology, Lighting, Acoustics, Product and Theatre design. Despite a plethora of design and engineering expertise (incl. communications), no department currently facilitates the necesssary integration fundamental to servicing the interactive demands of media environments. A disappointing but not surprising revelation. Such effects have been recognized for decades, as John Dewey noted in his seminal book on aesthetics - Art as Experience:

‘Comparmentalization of occupations and interests bring about a separation of that mode of activity commonly called “practice” from insight, of imagination from executive doing. Each of these activities is then assigned its own place in which it must abide. Those who write the anatomy of experience then supppose that these divisions inhere in the very constitution of human nature.‘ Dewey, J., Art as Experience (1934) p.21


Countering the communications fallout between design and engineering, Munro’s model for Integral Architecture (right) extends traditional linear production (left) in favor of a more integrated approach, whereby five motivational specialisms operate within one non-hierachical framework. The role of human needs and how media ecosystems and user-experience are cultivated and nurtured can not be understated, indeed many crossmodal applications have already begun to emerge, within retail and leisure sectors, with financial, education and health sectors not far behind.

Spatial Media

Whether internally or externally directed, the effects of spatial media have been shown to be considerable – e.g. recent studies reveal how changes in somatic media (from chairs to loungers) can dramatically shift brainwave activity from convergent to divergent thought. Projects like Googleplex Zurich show how successful motivational spaces can be in positively influencing staff production. However, to fully understand how spatial media may be applied to achieve ‘theta sound’, ‘alpha air’, ‘beta form’ or ‘gamma light’, real-time neurophysiological analyses will become increasingly necessary to support a field which is clearly still in its earliest phases of development. Nevertheless, some of the initial findings are quite compelling…

Acoustic media Research shows that architects primarily adopt three approaches; to absorb (ceiling tile), to block (panels, layout) and to cover-up (electronic sound masking). While all provide some reduction, electronic sound masking has been shown to be the most practical and effective. It follows that understanding the bioeffects of sound are key if architects wish to optimise cognitive performance, e.g. excessive use of hard reflective materials like glass, metal and epoxy would be ill-advised in spaces which demand cognitive attention and focus (gamma).

Chemical media Researching the effects of four primary aromatic groups (oriental, fresh, floral, woody), Aromachology provides evidence of enhanced levels of concentration and relaxation. Such chemicals are increasingly finding status among products like the Multisensory Kitchen by Zaha Hadid which use light patterns calibrated with the release of aromatics to synthesize traditional aromas. Applications of internal gardens and oxygenating systems have also been shown to provide effective treatment for people suffering from S.A.D.

Electric media While research into lighting and electronic devices have largely focused on perceptual and problem-solving tasks, recent investigations into light therapy has emerged in response to studies linking mood disorders like unipolar depression and SAD to circadian rhythm abnormalities. It follows that universal circadian phase-shifting and chronobiological factors are now viewed as responsible for a wide spectrum of disease. Philips dynamic lighting systems and ambient experience are pioneering applications to counter such effects.

Somatic media Despite the postural dominance of the office chair, multi-user ‘augmented forms’ forging social interaction and collaborative learning raise levels of user engagement. For example, fitness media like slides, trampolines and tredesks all provide essential opportunities to counter the sedentary nature of workstations. More importantly, sensory deprivation studies into ganzfeld by Carnegie Mellon and University of Vienna now support the benefits of sound therapy furniture like the AlphaLounger and the Energy Pod to remedy conditions of ‘digital fatigue’.

In evaluating the ability of spatial media to achieve cognitive equilibrium, a ranking can be calculated using the Spatial Analysis chart (below). Each case study potentially scores a maximum of 64 points depending on the presence or absence of specific media.



Until recently, EEG studies into the cognitive effects of spatial media have been limited, however based on current research into acoustic, chemical, electric and somatic media (ACES), the above diagram provides a framework for examining design potentials for what may be described as architectural mindfields.

The Power of Mass Creativity

Clay Shirkey discusses Cognitive Surplus¹ at TED

After 20 years of research, the core argument presented in The Master and his Emissary by Iain McGilchrist seems wildly out of sync with modern times. Nowhere throughout this incredibly referenced book have the effects of communications media (e.g., Innis, McLuhan) been addressed. While philosophers still debate the levels of influence screen media impart upon human consciousness, few would doubt we live in a highly pervasive pop culture. Sadly, McGilchrist’s analysis of how the dominance of brain lateralization has shaped human culture suffers from what McLuhan coined the rear-view mirror, i.e. we evaluate present environmental media via nostalgic metaphors of the past. Their effects therefore remain invisible to us.

Since the 1960s explosion of entertainment technologies, media ecologists have been examining the considerable shifts in cognitive perception, with many reporting a gradual feminization of the male psyche (70s sexual liberation, 80s androgyny, 90s metrosexuality). So where exactly has McGilchrist been residing? If the latest studies into the effects of social networks (Zac, 2009) and cognitive surplus are correct (Leadbeater, 2009; Shirkey, 2010) McGilchrist should be championing a left-brain renaissance rather than lamenting right-brain obsolescence. Such phenomenological analyses result in a philosophical dead-end, as McLuhan noted in his posthumous Laws of Media:

There is in Heidegger still no sense of interplay between figure and ground; the attention has just been shifted from one to the other wihout trying to take the new thing on its own terms. That is, ground cannot be dealt with conceptually or abstractly: it is ceaselessly changing, dynamic, discontinuous and heterogenous, a mossaic of intervals and contours. As von Bekesy discovered, the appropriate form of awareness is acoustic-tactile-kinetic and alive to the stress and coercion that each exerts on the other

1. Clay Shirkey, Cognitive Surplus: Creativity and Generosity in a Connected Age (Allen Lane, 2010)

2. Charles Leadbeater, We-think: The Power of Mass Creativity (Profile, 2008)

3. Marshall & Eric McLuhan, Laws of Media: The New Science (UTP, 1988)  p.63

From Vitruivian to Circadian Systems

Until recently, scientists believed only 10-15% of our genes were influenced by circadian cycles, however recent studies now suggest such processes control all physiological behaviour, i.e. 98-99% of genetic function in mammals is determined by circadian rhythms. Timothy Bromage notes, ‘The same biological rhythm that controls incremental tooth and bone growth also affects bone and body size and many metabolic processes, including heart and respiration rates. In fact, the rhythm affects an organism’s overall pace of life, and its life span. So, a rat that grows teeth and bone in one-eighth the time of a human also lives faster and dies younger.’

Colin Fornier makes a strong case for developing a circadian model for architectural design yet concedes there are significant obstacles to overcome; ‘People working in the building sciences tend, by nature as well as by necessity, to proceed by trial and error within the messy conditions of the “real world”, dealing with many parameters simultaneously, while scientists seek to isolate variables in controlled environments.’ Beyond the benefits of simply encourging collaboration between the two cultures, adopting circadian units of measurement may further inspire architects to embed chronobiologcial principles throughout their work.

Crossmodal Interaction

Foodfrequency – connect your perception from Sara Lenzi – Lorelei on Vimeo.

In collaboration with Heston Blumenthal, the Crossmodal Research Laboratory in Oxford has shown that the flavours of bacon and egg ice cream can be switched by altering the background sound. For example the ice cream tastes more “bacony” with the sound of sizzling bacon, and more “eggy” with the sound of clucking chickens. In the above video, the flavour of oysters is shown to increase with the sound of seagulls and crashing waves. In testing the freshness response of Univlever’s Pringles the lab also confirmed that by altering the volume or frequency (above 2 KHz) of the crunching sound in real-time via a microphone and headset, people rated Pringles 15% fresher and crisper.

Head of research at the Crossmodal laboratory, Charles Spence notes that ‘taken together, these results suggest that our perception and evaluation of food and drink depends not just on the taste, smell, sight touch and sound of the food itself, but also on the packaging, and even on the environment in which those foods are eaten.’